|Dimensions||31 × 25 × 9 cm|
Valley of Tears is a Battalion Combat Series game depicting the entire 1973 Yom Kippur war from 6 Oct 73 until the ceasefire enforced by the Superpowers and the UN. As the culmination of over 20 years of research in consultation with world-class experts, Valley of Tears shows the Yom Kippur war at a level of detail not yet seen. For the first time ever, for example, the game’s maps were precisely drawn using actual tactical Israeli maps used during the war and include the official code names for hilly defensive positions in both battle areas.
Valley of Tears takes the BCS into a whole new level: that of post WW2 operations. For example, its dedicated air warfare system allows BCS players to not only pit F-4 Phantoms against MiG-21 Fishbeds in the contest for air superiority, but also assign the Front’s air units to execute SEAD and Deep Strike (both RAM and DOMINIQUE) missions (to suppress the ever present SAM threat and attack enemy air bases/destroy enemy infrastructure, respectively) as well as the traditional (but more effective) BCS Close Air Support missions.
The game presents the largest tank battle since WWII, with the Cold War adversaries fighting a proxy war where the latest Centurion and Patton tanks faced off against T-62s following Soviet tactical doctrines.
Expecting to have to repeat the war’s of 1967 and 1956, the Israelis were confronted by the then-new and unexpected masses of Sagger missiles and RPG hand-held weapons. It’s your job to win the war, with or against, these new weapons and the much more effective and versatile air war to generate a win without taking excessive casualties making the win Pyrrhic.
Can you master the deadly environment and become the victor?
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